I'm Braian Troncoso
Full-stack developer

I am pleased with your visit. Take a look at my work and discover the different proposals I have developed.

WORK

My Rectent Projects

workflix-aplication-aplicacion-web-mobile

WorkFlix

Native Android MVP application to engage and deliver a wide range of professional services, with integrated login and dashboard functionalities. Adheres to a monolithic architecture, ensuring robust and efficient operations.
Technologies: Java, AndroidStudio, SpringBoot, SpringSecurity, API-REST, MySQL, MVC, DAO, Figma.
Methodologies: Agile/Scrum.

Go to Project Code
ice-cream-ecommerce-aplication-aplicacion-web-mobile

EnBalde

E-commerce of ice cream with functionalities of selection of flavors and quantity of orders. It implements a user authentication system validated with JWT, follows a monolithic architecture and has payment gateway integration.
Technologies: Python, Django, Javascript, Typescript, Angular, JWT, API-REST, MVT, Html, Css, Boostrap, Figma.
Methodologies: Agile/Scrum.

Go to Project Code
debuggin-demons-ecommerce-aplication-aplicacion-web-mobile

Debugging Demons Games

Ecommerce with functionalities similar to Steam, offering a wide selection of games. Users can create accounts, add products to cart and simulate payments. An external API is integrated to display the game catalog.
Technologies: Javascript, Node, Express, Html, Css, Boostrap, API-REST, Repository, Figma.
Methodologies: Agile/Scrum.

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afila-facil-aplication-aplicacion-desktop-escritorio

Afila fácil

Stock, production, customers, sales and raw materials management software migrated from MS-DOS to Django. Internal server on localhost for centralized efficiency and adaptability to modern technologies. Allowing to add new modules as required.
Technologies: Python, Django, Javascript, SQL, MVT, Html, Css, Boostrap, Figma.
Methodologies: Agile/Scrum.

Go to Project Code
naruto-game-aplication-aplicacion-desktop-escritorio

Naruto Game

Game based on "Naruto". Defend the leaf village by dodging shuriken in 4 levels. Increases difficulty and speed of shuriken per level. A pop-up message indicates victory with score. Implemented with OOP and clean code.
Technologies: Java.
Methodologies: Agile/Scrum.

Go to Project Code
eco-wave-inkua-site-web-mobile

EcoWave

In my collaboration at Inkua, I worked in a team applying Scrum to develop an environmental awareness website. As a sub-director, I provided support and also participated as a developer, actively contributing to the coding.
Technologies: Javascript, Html, Css, Boostrap5, Figma.
Methodologies: Agile/Scrum.

Go to Project Code
ABOUT

Education

Higher technician in programming
UTN - National Technological University of Mendoza (2021 - 2023)

During my Higher Technician in Programming program at UTN, I acquired in-depth knowledge of programming languages, software development methodologies, and problem-solving techniques. The coursework covered a wide range of topics, including Java, Python, Javascript, SpringBoot, Django, Node, Express, Html, Css, Sass, Boostrap, MySQL, MongoDB, PostgreSQL, Git, Github, Linux.

Advanced technician in web and mobile application development
ISPC - Higher Polytechnic Institute of Córdoba (2021 - 2024)

My Advanced Technician program at ISPC focused on equipping me with advanced skills in web and mobile application development. I gained practical experience in Python, Django, Java, AndroidStudio, SpringBoot, MySQL, SQL, Scrum, Figma, Jira, Canva, flowcharts and the curriculum emphasized hands-on projects that enhanced my problem-solving abilities and collaboration skills.

Full-Stack programmer
OpenBootcamp (2022 - 2023)

Parallel to my studies I took courses and got certified on the OpenBootCamp platform (which is no longer available as it used to be). Where I was able to successfully complete courses on Java, Javascript, Html, Css, Intruduccion and programming concepts, thus reinforcing my work at the university.

Diploma in video game design
UNCuyo - National University of Cuyo (2021 - 2022)

Taking the Diploma in Video Game Design at UNCuyo gave me comprehensive knowledge of the gaming industry. I developed skills in game creation, from 2D character design, also animations to writing various stories for games using technologies such as Gimp, Dragon Bones, Photoshop, Twine. The program included interesting projects where I participated in hackathons where I was able to gain the experience of working as a team managing tasks, which allowed me to apply theoretical knowledge to practical scenarios.

ABOUT ME

I'll tell you a little more about who I am

Since I was a kid, I was always intrigued by technology and programming. At the age of 9, I started exploring the world of programming by editing mobile games in Argim and experimenting with the configuration of my PC. Although I didn't fully understand what I was doing at the time, I was able to make it work and that excited me! During my teenage years, programming was put on the back burner due to personal issues, but a few years ago I rediscovered my passion for it in a self-taught way.

I decided to make a 180-degree turn in my life, studying a Technical Degree in Programming at UTN and a Technical Degree in Web and Mobile App Development at ISPC. I even left other activities to concentrate on my studies, designing a personalized system to guarantee my success in learning.

I am motivated by constant learning and continuous improvement. I am not afraid of change and am always looking for ways to grow both personally and professionally. I enjoy attending technology related events. I love sharing knowledge through speaking engagements and helping others understand specific topics.

braian-troncoso-programmer
CONTACT

Interested in working together? Let's talk